odf opened this issue on Oct 27, 2008 · 13933 posts
momodot posted Tue, 16 December 2008 at 12:06 PM
Quote - momodot: I completely agree with you. I think it would be ridiculous if the UV layout could be copyrighted. But it would feel rather unpleasant to have the fate of a free figure depend on DAZ's good will. So I'll keep her "clean". Also, even if I don't go with the wacky layout I'm fiddling with at the moment and decide to reduce seams to the bare minimum, there's obviously still room for improvement over V3's. My preferred situation would be to give Antonia such kick-ass UVs that in the end people will create V3 and V4 to Antonia mappings. That's not very likely to happen, but a guy can dream, right? Anyway, I'll work with some texture makers as I said, and make her UVs as good as my meager talents allow.
Very sensible on your part to avoid headaches I think. You have maintained an real equinimity in entertaining peoples' opinions while sticking to your own vision/preferences, not easy in a forum like this.
Thanks, for letting my freak out screed go by without taking offense :)
I think your approach to the UVs is interesting and ambitious... I wish some people who had lots of experience with UVmapping figures would pipe in on this thread. I really am curious about the principals. I can't imagine how to balance the concern of seams and stretching/compression.