odf opened this issue on Oct 27, 2008 · 13933 posts
kobaltkween posted Tue, 16 December 2008 at 2:51 PM
it's not VSS that's the difference. it's that no matter what you're using, you get a hard, unrealistic line. fine for toons, not fine for anything else. material zone edges don't blur, and i can't think of one situation where a hard edge around the lips would be realistic. hard edges on other places, i could see working for second skins. but in what situation would a hard edge at the lips be realistic?