thinkcooper opened this issue on Dec 03, 2008 · 177 posts
Morkonan posted Tue, 16 December 2008 at 8:53 PM
Just my two coppers:
I understand the survey. However, it's not a technical survey. It's a marketing survey. They want to ask Joe and Jane Userbase what they're focusing on when they use Poser. They want to know what they feel is important about subjects that a regular user is going to be familiar with.
There are plenty of things I think Poser needs improving on but, almost none of them have to do with what Joe and Jane Userbase is concerned with.
One thing they need to do is to increase the tools that content designers can use in order to provide better content. Particle effects would be nifty, wouldn't they? Joe&Jane Userbase would go nuts if Poser 8 had real particle effect ability. They don't know what that means but they DO know that all sorts of new and exciting content would be flooding the shelves of the Poser E-Stores. THAT is what is important in the longrun and it's those types of improvements, which put additional tools in the hands of creators in making Poser content, which will mean the most in the longrun. (Other "tools" like advanced mapping features of new engines could significantly increase the quality of content without subsequent overburdening of the engine itself.)
One thing I DO NOT WANT to see is ANY interoperability with an application search for content and "teh intrawebz." There is absolutely no reason at all that I, as a user, want to use Poser to browse the web for content. That is just a marketing scheme and much too much invasive for practical use. I don't need another connection from my box searching for its intranwebz garbage. It's just a way to obtain a captive audience for marketing, that's all it is.
What SM should do is focus on making the overall Poser application more rebust and more full featured from a content creator's point of view. Content is king in anything. Without content, the best application in the Universe would end up in the "discontinued" aisle. But, if content is king, good content is Emperor-For-Life. People do a lot with what they have to work with in Poser's repetoire. The steps people have taken to make Poser do what it is they want it to do are sometimes awe-inspiring. And, "awe-inspiring" is what sells boxes like nothing else. If they want to sell Poser, they need to be looking to these people for help. (I wonder if content creators have received their own versions of a product-development survey? If not, then Smith Micro would be making a hugely stupid mistake in not approaching the people that actually create content that keeps them in business.)
Poser's rendering, Firefly or not, needs to be reworked. Like it or not, the best content in the world looks like crap if it is rendered with crap. I would hazard a guess and say that 99% of the people dissattisfied with Poser who have stopped using it have done so simply because they can't hit the "Create Art" button because 1)Doing good quality renders in any application is NOT easy and 2) It takes monumental efforts to get very high-quality renders out of Poser.
So, they need a "create Art" button for Joe&Jane Userbase who don't know the first thing about rendering 3D objects. That can be done by making some default settings that actually mean something and with SM Created and supplied lighting that doesn't look like garbage. For more knowledgeable users, they need to ask them what it is they want to see as far as rendering-engine components go. I don't consider myself knowledgeable enough to comment on that.
I like Poser. I think it's a pretty powerful application when combined with certain other tools. But, what it needs is not application specific garbage focused on Joe & Jan Userbase. It relies on content to stay alive, it relies on good content to sell boxes and it relies on content creators to stay in business. These are the people that SM should be catering to. Joe & Jane will be very, very happy if good quality content creators are happy with the ability to use better tools and take advantage of advanced concepts.