Forum: Poser - OFFICIAL


Subject: Bad Marketplace Renders...

Morkonan opened this issue on Dec 17, 2008 · 29 posts


Morkonan posted Thu, 18 December 2008 at 11:01 PM

Quote - If I could join in on the rant. :)

Along with good promo images, I think merchants should have a good product descriptions as well. Like Acadia just mentioned, a potential customer shouldn't have to spend 30 minutes looking at the sales images to figure out what's in a product: the merchant should spell out exactly what's included in the product description.

Any failing in this area is a direct responsibility of the Marketer in not obtaining the necessary information or insuring that it is provided.  Renderosity certainly has requirements and if they select an item for distribution they have to be sure those requirements are met.  If they aren't, it's their fault at either not abiding by their own requirements or failing to have same even though we, as consumers, may fault the producer for not providing adequate descriptions of their product.

Quote - And more importantly, is this product a texture for an existing set of clothing? I can't tell you how many products have confused me with their odd title and lack of explanation about whether it's conforming clothing or a texture set.

ABSOULUTELY!  In fact, I'd go so far as to say that such products have their own section, away from "clothing."   However, if they did, not many people would ever see them, would they? :) 

Quote - While I admire the creative-writing skills on some products, a long-winded fairy tale really doesn't help me figure out which figure the product is designed for... or if it's a stand-alone product.

I agree and, even though I am not a producer of products here, I am very long-winded.  But, on writing product descriptions, I am very succinct.  Catalog entries, sales-info even marketing aids all have their limits on verbosity.  Products in the 3D Marketplace should ascribe to those same principles as well.