AnyMatter opened this issue on Dec 20, 2008 · 4 posts
patorak posted Sat, 20 December 2008 at 12:17 PM
Hi Ka06059
Actually, to prevent poke through in clothing creation, it's a combination of three things; properly edgelooped mesh, rigging, and texture. I could go into detail if you'd like, but in the meantime, I suggest Dr. Geep's and PhilC's tutorials as a start.
Cheers
Pat