bean1234 opened this issue on Dec 20, 2008 ยท 3 posts
bean1234 posted Sun, 21 December 2008 at 5:05 PM
It shouldn't have anything to do with that - unless it is programmed really bad, which of course can be the case. But if you place a figure in the middle and then use the main camera to rotate around the figure, there are no FPS problems. Switching to posing camera and rotate about the figure the FPS drops a lot even though it is on the same spot the cameras are rotating. Weird.