jquin3 opened this issue on Dec 18, 2008 · 17 posts
3DFever posted Mon, 22 December 2008 at 6:13 PM
You may showing those maps only for a few of renderings, but you can't use it always. Don't know if does have a sense, just trying to explain.
In this rendering am showing a fast work done with the displacement map worked on the skin texture of THIS character. Wouldn't go with any other. (Beeing an intim character's part I had to hide half of it).
What DAZ did is technically right because is an accurate work, but does not consder the difference between each human people. Mostly if we speak of veins.
Andy