SandyJS opened this issue on Dec 26, 2008 · 59 posts
Kixum posted Sat, 27 December 2008 at 4:26 AM
SandyJS, Nice render, looks like you got it all working! Populus has some interesting notes which I hadn't explored. I don't clearly know what the photon map accuracy does. My solution has been to jack up the photon count. The Cornell Box used 100,000 count with accuracy set to 100%. It was the only way to get the corners to work out.
GKDantas, yes, the Cornell Box was rendered in Carrara. As you can see, a lot of the lighting physics are computed (the green scattered onto the floor, the lensing through the ball, etc.. The only light source is a single square panel in the hole in the ceiling with a glow set to white.
-Kix