MeInOhio opened this issue on Jan 03, 2009 · 9 posts
Angelsinger posted Sun, 04 January 2009 at 8:25 PM
Quote - I may have stumbled on why the morphs don't work in Daz Studio... I'm not sure. I noticed that for the hair I converted that there is a pmd file as well as the hr2 and the png.
Do you mean that when you saved the scene, there was also a pmd file in the same folder as your saved scene? Or is there a pmd file elsewhere?
The reason I'm asking: the only times I ever ended up with pmd files was when I had the external binary morph targets checked in Poser's preferences. I unchecked that (and never used it since) after discovering terrible results when importing my poser scenes to Vue.
For now, see if you have external binary morphs enabled in Poser. If so, uncheck that option (in the Menu go to "Edit", "General Preferences", OR press "Ctrl' +the letter "K").
In the window that opens up, hit the "Misc." tab, and uncheck "Use external binary morph targets". Save your scene again (preferably with a new name, just to be safe).... and then see if you can use your morphs in DS.
Quote - I used the python script for creating the morph, so maybe that has something to do with why the pmd file is created.
I'm no expert, lol... BUT... as far as I know, the pmd file is ONLY created in poser if you have the option for external binary morph targets checked in the "Misc." tab of Poser's preferences. The python script made for creating a morph would not be creating the pmd files.
Quote - Is there a way to create the morph and just have it saved into the hr2 file?
I'm deficient in the area of saving the various poser file types...
But I'm 99.9% sure that the external morph targets preference (.pmd files) was responsible for your issue. Please try the above suggestion and let us know what happens! If I can't help you, somebody out there can. : )
Quote - Since there are 7 or 10 magnets, if you save the morphs manually, do you have to create a morph target for each magnet? Or will it make a single morph target out of all the magnets in the scene?
I am not well-versed in how DS handles Poser imports... I have created multiple magnets for single figures, props, etc., and they all saved with the magnet properties in tact. As for how DS handles magnets -- if I recall correctly, DS should be able to read all the Poser-created magnets in your file. The trick, as I remember, is saving it under the appropriate category (that is, if it's a "hair file", save it as a hair file, or if it's a "figure", save it as a figure), etc.
Please let us know how this goes for you. If no one in this forum provides the answer, I am absolutely positive that someone in the DS forum here (or at Daz's forum) will be able to help you. I have seen a plethora of DS users at Daz who not only use both DS & poser, but know what they're talking about! :P