shedofjoy opened this issue on Jan 03, 2009 ยท 129 posts
bagginsbill posted Wed, 07 January 2009 at 9:23 AM
Quote - hmm Perhaps i should change to inches???? or release 2 versions of the shaders...lol
Surely in Poser 8 they will create a universal scale of measurement for the shaders so that it knows when someone is using different measurement units and adjusts accordingly...I now have a question, being that im a newbie...
How do you scale in the x,y,z co-ordinates of the nodes if it isnt in the node (ie the wood node)??
and secondly if i want to rotate the node how do i do that????Thankyou to anyone who answers this...
Poser display units do not change the material file. Regardless of how you type in a bump or displacement, or how you have it displayed on your material room screen shot, it is actually stored in the file in inches. I have verified this in all versions of Poser.
I only have to scream about inches when I show a node setup as a screen shot and people are trying to reproduce my setup. When you share a material file, not a screen shot, the information is universal and will be correct for everybody.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)