shedofjoy opened this issue on Jan 03, 2009 · 129 posts
bagginsbill posted Wed, 07 January 2009 at 9:32 AM
Quote - How do you scale in the x,y,z co-ordinates of the nodes if it isnt in the node (ie the wood node)??
and secondly if i want to rotate the node how do i do that????Thankyou to anyone who answers this...
Nodes that have a single "Scale" parameter, such as the Wood node, cannot be adjusted to produce unequal scale independently for X, Y, and Z.
Only the nodes that have Scale_X, etc. can be adjust to stretch the pattern.
Simulating wood textures is a really interesting topic. I have a lot to tell you about this. But we should not do so in this thread.
And, also, I'm sure you want to experiment yourself, so unless you tell me otherwise, I will not come right out and tell you how to do it well. However, I'll give you lots of hints if you like. Or, if you want to see how I do things, I'll show you where to look.
There are 5 key aspects to think about for the wood. Ignore any and you will fail to achieve wood nirvana.
Finally, let me give you this clue:
The Poser Wood node is useless for wood.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)