smalll opened this issue on Jan 05, 2009 ยท 52 posts
ice-boy posted Wed, 07 January 2009 at 4:11 PM
Quote - Oooh - it's even worse with your warcow displacement map.
Your neutral field value is RGB 149. Which means even subtracting .5 doesn't work with that map. For that one, you must subtract 149/255.
Here is your warcow map applied to M4's torso. Notice how all of the torso, even the "neutral" parts are displaced and separated from the rest of the figure.
the grey color in the zbrush displacement map is not the same grey as in poser. i opened a thread about this.