shedofjoy opened this issue on Jan 03, 2009 ยท 129 posts
JWFokker posted Wed, 07 January 2009 at 10:18 PM
Looks good so far. The specular lighting looks especially good. Is it possible to integrate the smeared mud look of shedofjoy's mud shader so that there's a transition between the freckle-ish brown spots and the chunky globules?