Marque opened this issue on Nov 11, 2008 · 78 posts
carodan posted Thu, 08 January 2009 at 6:53 PM
Laslo - sorry for not responding sooner.
Unfortunately I never developed this particular morph to a full textured render. I never did really manage to mirror it properly in FaceShop and although it isn't explicit in the untextured render, the depth (z) aspect from my profile reference in FaceShop ended up twisting the whole face and then failed to export properly (missing polys corresponding to Apollos beard material group).
My final self portrait (my current profile) was created the old fashioned way using a mixture of Apollos head morphs, magnets and the P7 morph brush.
I do hope FaceShop continues to develop - for now I've had to put it away but I'd like to pick it up again (probably when there are a few more features and the stability issues are fixed).
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com