Forum: Poser - OFFICIAL


Subject: Free Mud shader for P7

shedofjoy opened this issue on Jan 03, 2009 · 129 posts


3Dave posted Fri, 09 January 2009 at 4:19 PM

I think the only way to do anything remotely like that would be to use two instances of the figure and conform one to the other, then hide the bits you don't need, eyes, teeth etc. Basically using a character as a body suit. P7 does at least make that easier to do with the duplicate feature. Not very elegant and heavy on render times.  Other than that I can only suggest calling in help from the Python wizards