bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Tue, 13 January 2009 at 9:57 PM
Quote - Oddly, it behaved slightly different this time, with the Simple Color node being filled in with a fleshy reddish brown color and the bump nodes being connected on all of the limbs.
Well we've seen that the starting shader is sloppy, so I suspect that some of them were always "None" and some of them were set to something and then set back to None.
Depending on which version of Poser was used to make those, the representation of "None" is sometimes incorrect, which means that VSS might be seeing a real "None" on some, and a fake "None" that looks like a filename on others. That would explain why some bypassed the Image in favor of simple color, and others didn't.
VSS has a rule that when copying over the shader, if it cannot put a filename into an image_Map node, it will use the value of the "Background" attribute. I loaded that fleshy color in there as a default. But it only gets applied if VSS can figure out that you have no color map to use. Clearly here we've got some of those that look like they aren't empty even though they are.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)