Anthanasius opened this issue on Jan 15, 2009 · 10 posts
svdl posted Thu, 15 January 2009 at 11:15 AM
You can shirt the position of the image in the image node using the U Offset and V Offset entries. Keep the values small, between 0 and 1.
I'ts fake reflection anyway, don't expect to get something as realistic as a real raytraced reflection with a skydome and a 3D road and terrain object...
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter