Bowling animation: this calls for PoserPhysics!
You'd have to set it up the following way:
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figure: bowling lane, with side gutters and lane clearing arm. The body parts would be
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lane: includes the gutters and the back where the pins are collected;
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lowering gear;
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clearing arm;.
The lane clearing animation would consist of first lowering the clearing arm, then moving it backwards, then back forwards, and finally back to its standard position. PoserPhysics will take care of the bowling pins.
- smart props: 10 bowling pins (same geometry file). Smartpropped to the lane .
The pin lowering animation would consist adjusting the yTran of the pins to the Y position of the lowering gear, lowering the gear while simultaneously lowering the pins, then moving the gear up again..
Picking up the pins that are still standing after the first throw: lower the gear, then move it up again while simultaneously moving up the pins that are still standing, then animate the clearing arm to clear away the pins that are lying down (use PoserPhysics!), and finally lowering the pins again.
Animating a throw: let the character throw a ball by animating the swing, let PoserPhysics kick in at the frame where the character lets go of the ball, and PoserPhysics will take care of the rest.
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