Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


odf posted Fri, 16 January 2009 at 8:02 AM

I guess I should explain those lash experiments a bit: bagginsbill suggested I to map the lashes to rectangles in UV space. He had procedural lashes in mind, but I think it should make hand-painting lashes a little bit easier as well. Those shader experiments where just to demonstrate that with a simple sinus node, you get lines in the right directions. Now to make realistic lashes with shaders is certainly much more complicated and not something I aspire to, although I imagine it could be done, and wouldn't be surprised if bagginsbill showed us some next week. :biggrin: Anyway, so much for that from my side.

In the meantime, I made a little bit of progress with my first texture. As usual, there are some fairly easy bits and some tricky bits. I'll certainly not produce outstanding quality here, but at least there's a fair chance she won't have to go skinless when I release her.

I think I'm done with the geometry now. The UVs have all been moved to square one, I've repaired a little glitch in the lash geometries and put the materials in a sensible order for Poser's dropdown menu. Once I get the rig from phantom3D, we should be able to go into beta testing.

-- I'm not mad at you, just Westphalian.