bandolin opened this issue on Jan 06, 2009 ยท 74 posts
bandolin posted Sun, 18 January 2009 at 11:01 AM
It did work, my 1st post was nonsense. My error.
Now, I would like to slave Apollo's morphs to the boots. So that when Apollo's legs are muscled up, the boots will follow. That thread you mentioned in an earlier post will show me how to do this?
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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