Forum: Carrara


Subject: transparency, etc

benign_lump opened this issue on Jan 21, 2009 · 12 posts


MarkBremmer posted Wed, 21 January 2009 at 12:30 PM

 Bubbles and condensation are pretty quick work with the surface replicator. For condensation, you can control the  location of the drops with a texture map. For bubbles, replicate them on an object in the liquid but hide the object that they replicate on. Fast and easy.