bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Wed, 21 January 2009 at 7:54 PM
Quote -
On the other side, your shaders are marvelous. If you would need some months for VSS, I'm sure I would miss your postings a lot, and I would miss a lot of things I would not like to miss.
Well, you know me. I won't ever stop making new shaders. But I've been very distracted by real work for months, so I haven't actually released any lately. Let me see, I have ready to go:
Plaster (unpainted, painted, peeling painted)
Metals (with gamma correction)
Glass (with gamma correction)
About 50 different kinds of tile
Mud splatter on skin
Glitter on skin
Water (with GC)
Quote - How far are you with VSS pro?
I'm still experimenting with UI. In my head, I know how it works. But I'm trying to make sure it is easy to use.
Quote - Does the internal web server run, reliable and without slowing Poser much?
Yes, perfectly. Unfortunately, I'm not happy with the fact that it has to take over the Python component while it is running. You can't run any other scripts while it is active. I'm having some conversations with SM about this at the moment.
Quote - Have you defined what would be in a first release and what not?
No. It's funny - a big part of my real work is helping companies figure out what to do for future releases, in what order, and when. Then I help them get the damn thing out the door fast. My company is called "Get It Done" for this reason. But I don't apply my own methodology to my hobby. Silly, isn't it.
Quote - Are you the kind of genius who fiddle around on details forever or would you be able to release something before all your ideas work?
Totally - constantly futzing. If my name is on it, I can't let it go with anything still bothering me.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)