Forum: Poser - OFFICIAL


Subject: Gold Shader for Clothing?

Mark@poser opened this issue on Jan 25, 2009 ยท 17 posts


bantha posted Sun, 25 January 2009 at 2:38 PM

One remark - you need something for this gold to reflect, or it will look boring too. My test scene has a skydome and a ground, so the gold can reflect something. You will have to replace the reflect node with a suitable sphere map node, if there is nothing to reflect.

By the way, the number in Math_Functions 3 is the value for the gamma correction. Change it, if the gold looks to intense, or to bright in your scene. Or, better, use gamma correction for all your materials. There is a helpfull thread by BagginsBill here about this.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori