Mark@poser opened this issue on Jan 25, 2009 · 17 posts
bagginsbill posted Sun, 25 January 2009 at 9:17 PM
Into the specular. I don't have the shader in front of me so I can't tell you where.
But this is one of the strange things Poser does. When a specular effect is present, it overrides the transparency. This is to make it easy to simulate clear plastic, I suppose. But that's not the same as "no surface here". The transparency is ambiguous on this point, and chooses in favor of the "clear plastic" interpretation.
If you want the "no surface here at all" interpretation, you need to plug your transmap into any specular effects.
If Specular_Value is not zero, certainly plug it there.
Look also for Glossy nodes or similar. They all have an equivalent to Specular_Value.
Sometimes Reflectivity.
Sometimes Ks.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)