santicor opened this issue on Jan 25, 2009 · 17 posts
Morkonan posted Mon, 26 January 2009 at 7:17 AM
Quote - ...I call this "The Monster Eyes Problem", because this situation often occurs when you create a monster or alien head morph. I have written some stuff on this problem and its solution in my thread "A Compendium of PZ2 Techniques.". It is a long thread covering many topics, the link should hopefully land you on the right page, look for the post titled "The Monster Eyes Problem (part 1).", it is the third post on page three.
Great points. One thing about Thorne/Sarsa/et al's newer characters is that because they deal with customized meshes and, in some cases, overly large eyes, they've been including an "eye fix pose" (The one's I've seen anyway) that resets the eyes appropriately in the mesh in case they've been thrown out of whack by someone's pose. It's things like that which show a true attention to detail and concern for producing a quality product, IMO.