Forum: Poser - OFFICIAL


Subject: "For DAZ Studio only"... really?

giorgio_2004 opened this issue on Jan 27, 2009 · 39 posts


markschum posted Wed, 28 January 2009 at 10:25 AM

Quote - "
Let me summarize..... Basically I should:

  1. Purchase the product  (obvious);
  2. Download and install Daz Studio (which is free);
  3. Load the product inside DS;
  4. Learn to use the visibility features;
  5. Export the various product parts in OBJ format (thus creating a bunch of separate OBJ);
  6. Import the required OBJs inside Poser;
  7. Go to the Material Room and re-apply the textures manually; (eventually converting them in JPG if they were in TIFF format);
  8. Save the various parts in a library for future use.

Am I right?

All these steps seem easy enough, except for #7 which seems very time-consuming.  Would the OBJs keep their UV maps?

Giorgio
"

You forgot
6.1. set hierarchy for objects belonging to house
6.2 set pivot points for swinging doors (sliding will be ok)
6.3 create a figure for future use
6.4 Rename dials as open/close instead of x-translate etc
6.5 set limits on moving parts
6.6 set forcelimits 4 so limits always in force
6.7 Hide any translate or rotate dials that dont get used
do step 7
7.1  save figure again

and then ya dont need step 8 ( what a saving :)  )

:woot::woot::woot::woot:
(* insert eveil laugh here bwahahahaha)