RobynsVeil opened this issue on Jan 24, 2009 · 490 posts
RobynsVeil posted Sun, 01 February 2009 at 6:00 PM
Quote - I barely knew what I was doing when I posted that. I'm glad you like it.
...
I now know why I was struggling so badly with that sand shader. It is exactly the type of thing where gamma correction is going to really really matter.
Barely knew what you were... WHAT??? Sheesh, do you have a Poser-node-secreting tumour? How could you not know what you were doing? This procedural texture is brilliant! Looking at it and looking at it and jeez, it all makes such perfect sense.
I've looked at so many procedural textures all claiming to create realistic sand, and none even come close to the sophistication of this set... not even close. One even used Tile plugged into a Spots node.
I'm using Poser 7 (not Pro) so gamma correction isn't an issue yet? is that right?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]