TheCreatureOfLegend opened this issue on Jul 02, 2001 ยท 9 posts
Ironbear posted Wed, 04 July 2001 at 12:58 PM
Also check out MorphWorld 2.0, Traveler has some excellent tutorials on morphing with Rhino and with Magnets, and he has hundreds of morphs for download. While I have done some custom morphs in Rhino, most of my custom work has been done with magnets via Trav's tutorials, very handy information in them. You can do unique characters with posette and the poser male [and with Vicki and Michael, but I haven't much experience there], and nothing but morphs and patience. I'll pass on a few tips here I absorbed on that from Lalverson: Download every morph you can find. Load a standard poser figure into the work window and apply all of the morphs, then resave it to a new library file. Then, once you have experimented with all of the morph dials, get a picture in your minds eye of what the character looks like. Get the basic facial shape right... and then tweak it with very small [0.001 - 0.05 sometimes] blendings of other morphs. Do the same with the eyes, ears, nose and mouth shapes, and always "step back" a bit to view what your doing from several angles. Use lots of patience and keep at it with minor increments until you have what you want. I do the body shaping the same way, with morphs for the musculature and magnets for the breasts, hips and buttock shaping. I also use magnets a lot for shaping the shoulder/collarbone areas. I find a lot of times that characters will take on a "personality" of their own as I develope, and they almost seem to shape themselves. Yeah, I know that's animism applying personality to a bunch of pixels and polygons, but that's the way it works. Hope any of this is helpful - Ironbear
"I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"