Forum: Poser - OFFICIAL


Subject: v4 muscle morphs problem.

kmlst37 opened this issue on Feb 02, 2009 · 6 posts


pjz99 posted Mon, 02 February 2009 at 9:28 AM

When you run the updater, it won't affect previously saved CR2.  You may want to transfer your morphs and materials from your old versions of the figure into a new "clean" one.

You can get the morphs out of one of your old CR2s just by doing this:

Repeat this for the Head actor, and you'll have the face too. 

Note that this leaves you with a lot of dial values that are zero, and which can be deleted, or you might possibly want to look into svdl's spawncharacter.py script to create a new single morph target for the combined values of all your dial spins and then delete ALL the old dials.  You don't really have to do these things though, just the file size will be larger and the figure will consume more memory when loaded.

You can transfer the materials in the Materials Room by saving a Material Collection with the entire set from the old figure, and then loading that onto the new figure.

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