Forum: Poser - OFFICIAL


Subject: Monthly reminder - you need to gamma correct your renders

bagginsbill opened this issue on Feb 01, 2009 · 207 posts


bagginsbill posted Tue, 03 February 2009 at 1:57 PM

> Quote - GC comparison- newbie style..... > > I did the head only,  and there is *some kind* of change.......I set up the nodes for GC the way Bagginsbill said to do it for Simon in this thread: > [ http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2738989&page=1](http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2738989&page=1) > > The ONLY difference is in the  "math function 2", "Value 2"  i had to turn down to about .2  or else she had a crazy intese bright glare, as if the light intensity was quadrupled or something....along with lowering this value, I decreased the intensity of the lights - I am only using 2 white spots , distributed evenly on her face and upper body.  about 40-50% intensity > > My obvious problem here is that even with white lights, and SOME twisted newbie form of GC......Sydney still looks like she is floating in a glass of cognac

There's something you're not telling me.

If you put .2 in Value_2 of Math_Functions_2, what you did was multiply the gamma correction factor (2.2) with .2, giving us .44 which is the oppposite of gamma correction. That would be going the other way.

This is what that looks like.

Are you using Poser Pro? Did you accidentally turn on GC in Pro, thus doubling the amount of GC?


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)