FCLittle opened this issue on Feb 04, 2009 · 40 posts
silverblade33 posted Wed, 04 February 2009 at 5:47 PM
#1 ) What are your system specs?
#2 What version of Vue and which build?
#3 What kind of objects?
As much detail as possible may help :)
Well, you have ot understand, PCs are a DIGUSTING pain in the ass to code for, unlike a console or Amiga, which has a (mostly) nice standard architecture, PCs have so much variance, it's..painful, extremely so.
COmpare an Amiga to a PC, it took about 15 years, certainly 10, before PCs could do somethings AMiga's could do no problem (like, being stable, lol!)
But, it resulted in much innovation and cheapness...swings and round abouts :/
Oh, having 64 bit 8 gig system helps an assload. HUGE difference, alas I know, many have money worrie snowadays, oh I know, ugh. but, it's a breath of fresh air (provided, you set it up right and don't get a piece of crap)
THings I do in my scenes would drive most apps/rigs to their damn knees. my "Docks of Bral" pic, 1 guy, the dock sections, and the star lights are instanced, rest is are individual meshes....try that in most other apps (and remember, there's a HUGE difference between using a natively built object in say, Lightwave, and importing an obj, which is how I build my ships, or poser folk)
:)
Drivers, drivers for vid card, they vary a lot, usually most recent ones are best, USUALLY
You'll find massive improvement from initial to latest ones, most of the time (note, caveat!)
ALso, and this is dangerous, you should always make sure your PC has latest hardware updates too, ie, the chipsets. BUT BUT BUT!! big warning, don't mess with those unless you know what yer doing, you can wreck your PC if you screw up.
I always chekc on forums for the motherboard, to find out what dirvers are needed etc.
IIRC was on my other rig, I updated the Intel Chipset on the motherboard, helped a ton with stability.
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