Forum: Poser - OFFICIAL


Subject: Sneak preview! Nea 2... perfecta!

pitklad opened this issue on Apr 15, 2007 · 176 posts


shante posted Thu, 05 February 2009 at 1:58 PM

Quote - um, wasn't that supported recently? and re-released  as a freebie on the DAZ forums?

yep:
http://forum.daz3d.com/viewtopic.php?t=80669

oops!  i see you already posted in it.  but i guess it's good for others looking.

Actually friend I started that thread and the one you see was hijacked and reposted in another support thread after he/she got DAZ to re-release it asd a freebie. RAND was the only one who actually created a real face moprh and re-mapped it and textured it a bit better than ZGOTE did when it was released. I had those items and with Rand's permission (He lost his) we reposted them for the community to get people using it and fired up about the needed and promised support. Support that I was disappointed did not really materialize.

All the people there volunteered to support it doing this or that but except for a few not so well made textures and promised and undelivered morphs it pretty much fizzy fizzed....like it has throughout the years of my trying to get community support for it.

It was dropped as a community support project when someone introduced a great way of putting the MilPeople and the MilHorse together to create a more modern Centaur. But as we all know the Mil Meshes were dense and more difficult to work with as are imagine combining them together spliced to create one character. Ver nice but unmanageable is my description, for a render more complex than a simple one: Centaur on a DAZ Cyclorama and off you go..
So much more difficult than the old Zygote Centaur to work with in complex set-ups and renders and so much harder on Computer realestate and power.