bagginsbill opened this issue on Feb 01, 2009 · 207 posts
xuu4u posted Thu, 05 February 2009 at 4:36 PM
@BagginsBill:
In the last days i read a lot about VSS and GC . Thank you for providing so much information
and your VSS free version.
I did a test render scene with VSS : 2 figures (Behemoth, PuzzleCube) and a prop (a column)
So VSS created the shader nodes for the human figure - an improved Shader generated by the VSS System with Material AO and GC.
The Column prop and the PuzzleCube Figure dont have Shaders with Material AO and GC
Shouldn't the other Figure and the prop have Material AO and GC too ?
(Didnt work to get a small version of the pic in here, so the link is:)
http://www.renderosity.com/mod/gallery/index.php?image_id=1827173
My question is :
? How i can integrate a generic material AO and GC shader into VSS
to apply it to for example to the PuzzleCube fiugre and the Colum (Prop), or any others ...
(RTFM: yes i read the VSS Docu, but i am just starting with it)
Greetings
xuu4u