Forum: DAZ|Studio


Subject: Looking for help in Daz Studio Texture Creation

webmisress69 opened this issue on Feb 01, 2009 · 14 posts


DaveF posted Fri, 06 February 2009 at 5:31 AM

 What a timely post! I'm currently working on a character and texture for Victoria 4 and am using DAZ Studio to help me along. I have found that D|S runs circles around Poser when it comes to loading texture and checking for seams. Poser makes the task of loading new/updated texture and then doing a seam check cumbersome by comparison. 

In D|S, I load the figure I'm creating the texture for, and select the Surfaces Tab. I have my Surfaces Tab set up to view "Surface List On Side" so I can quickly select the group I want to apply the texture to. The thing I love about this set up is that once I browse for a texture map, that map stays within the list of available textures so I don't have to go back and browse for the same texture map over and over again each time I want to apply it to a different grouping. For example: Once I browse for my torso map and apply it to, say, the SkinHead grouping, I don't have to browse for it again to apply it to the SkinNeck Grouping. It remains in the list of selections so all I have to do is select the next grouping that I want to apply that texture to and simply select it from the list.

I can run D|S and Photoshop at the same time so fixing seams and making adjustments to texture maps becomes a much easier task. I load the texture maps onto the figure and can see (usually without having to run a render) where I am having seam issues. Then I go back into Photoshop, make the fix to the seam and save the fixed map into the same folder I have my other WIP maps, but add a numeral to the end of the name to indicate a new map. Then I simply browse for that new map and load it onto the figure as described. The only thing that would make this process better would be on-the-fly updates between Photoshop and DAZ Studio.

BTW, I've also had great luck with creating and installing custom morph targets and then generating the MOR pose and MAT pose files in D|S. The process involves a couple of free plugins and the purchase of the Figure Setup Tools Bundle from DAZ. I'm trying to find some time to create a video tutorial to show how that's done.

The only thing I use Poser for nowadays is to adjust the settings to MAT poses so that they are optimized for Poser and to test product I created in D|S to ensure it's compliant to Poser's needs.

Regards,

Dave Frohmader (Nagus)

DAZ Studio for Beginners Tutorials