bagginsbill opened this issue on Feb 01, 2009 ยท 207 posts
ice-boy posted Fri, 06 February 2009 at 5:55 PM
since for poser we a lot of times use modeled hair with transmaps it would make sense if they would make a ''fake'' specular for hair.
for example i modeled a hair prop for apollo.its impossible to get now the specular right.
like i said since 80% renders have transmapped hair it would make sense if they would make a special hair node.
for skin i would ask you something. how many layers of specular do you think is good? i am now testing some shaders of you with my changes. i read on a CG forum that skin should have at least 2 specualr layers. one on the whole body and the second for glossy effect on specific parts.