TheOwl opened this issue on Feb 05, 2009 · 150 posts
RubiconDigital posted Fri, 06 February 2009 at 8:33 PM
I model hard edged objects, so dynamic clothing is of no concern to me at all, but if you're worried about unwelded points you can weld them all and simply set smoothing angles in UV mapping software, on a surface by surface basis. It works nicely. Sometimes though, you simply have to have some unwelded points.