Forum: Poser - OFFICIAL


Subject: poser = cylinder h8tr >:(

TheOwl opened this issue on Feb 05, 2009 · 150 posts


bagginsbill posted Fri, 06 February 2009 at 11:25 PM

Well isn't that special.

Yours, TheOwl, is broken at both ends. I loaded it into Poser and immediately saw the artifacts (two of them).

I imported it into Blender and re-exported and then loaded into Poser, and the artifacts are gone. Blender fixed something. I know that Blender pays zero attention to normals on import (it says so in the export dialog, to tell you not to bother exporting them). But I exported them anyway, just to be sure. So unless the coordinates were modified, it has something to do with normals.

It will take a while to sort out what changed during the pass through Blender import/export.

But even if I find it, what will you do about it? You're not doing anything strange, right? It's just a cylinder.

Maybe this is a bug in Maya.  LOL

Render shows your original and also my transformed version of it, via Blender.

I'm going to bed now.


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