Forum: Poser - OFFICIAL


Subject: poser = cylinder h8tr >:(

TheOwl opened this issue on Feb 05, 2009 · 150 posts


RubiconDigital posted Fri, 06 February 2009 at 11:40 PM

> Quote - Not really.. and if you don't have welded verts, you can't properly use displacement maps.

Using displacement maps is another kettle of fish altogether. There are times when you need to unweld points, such as on a length of pipe that has flanges and bevels all along it, otherwise you don't get the sharp creases where you need them.

Quote - Sue88 in the Maya forum also advised me to bevel the end loop and It somehow solved it. My brain couldn't process all of the data you guys have presented but I do I agree that this should somehow be reported to SM.

Its just a simple cylinder. Poser should have imported this with no problem at all.

That cylinder is not broken. This image shows the unmodified cylinder on the left and my modified version on the right. All I did was cut the top and bottom polygons and paste them back into place. Because the vertices are now unwelded, it renders fine.