bagginsbill opened this issue on Feb 01, 2009 · 207 posts
ice-boy posted Sat, 07 February 2009 at 4:16 AM
Quote - Wait - you said specular, then reflection. These are two different effects.
Are you talking about the reflection of the scene in the table? Or specular reflections of my lights? I only have two very weak spotlights here. Most of the light is IBL. Specular effects are HDR in Poser, but not connected to the IBL. That's a problem. But usually I handle that by setting up my environment sphere to match and using HDR on that. Only problem is for strongly blurred reflections. I don't have a good solution for that. That's why I'm doing polished granite and metals. Easy.
The reflections are of the environment sphere, and that has an LDR panorama on it in this render, so yes it's weak. But if I put an HDR image it would pop. However, I don't have any good HDR from a home interior. So I used LDR here.
Here's another granite.
i mean HDRI reflections. you know when you have plastic or car paint. the brightest parts are brighter in the reflection. for example windows,.......