RorrKonn opened this issue on Feb 03, 2009 ยท 58 posts
ghonma posted Sat, 07 February 2009 at 8:04 AM
Quote - A good polygon reduction algorithm, well, that's the rub. I haven't encountered a good one yet. I've tried the ones in 3D Studio Max, and they make a real mess of the mesh.
The best one i'v seen is the one in XSI, eg this is V4 before and after running it (60k vs 15k polys)
A cheap standalone tool / script that comes close to this (or is better) it would be very interesting to a lot of people IMO.