Forum: Poser - OFFICIAL


Subject: OT Which Programming Language is 3D Apps wrote in ?

RorrKonn opened this issue on Feb 03, 2009 · 58 posts


odf posted Sat, 07 February 2009 at 10:02 AM

Now I can't help but wonder how far one would get with reverse Catmull-Clark on more general meshes. You know, if a mesh has mostly quads and few poles, then most of its topology looks like the result of a subD step anyway. The few bits where it isn't shouldn't be too hard to deal with. The trickier part of course is then to determine the vertex positions of the reduced mesh so that after applying subD, the result comes as close as possible to the original.

-- I'm not mad at you, just Westphalian.