ravenous opened this issue on Feb 07, 2009 · 7 posts
karibousboutique posted Sat, 07 February 2009 at 12:41 PM
You can also try using the "Use Subsurface Scattering" wacro on her materials. This is meant to replicate the semi-translucent nature of skin. (Kind of a pain to change one material at a time, but might be worth doing if you feel she's looking flat.) The wacro adds SSS effects by adding Edge Blend, Fastscatter, and Blin nodes to the skin textures. It also changes the lights in your scene to produce Depth Map Shadows. For Victoria, I'd use the wacro on all materials numbered 1, 2, and 3. (Face, body, and limb.)
Be aware that poser's default lights suck. Lighting will change Victoria's coloring a LOT. Gimme a few minutes, and I'll throw together a few sample renders of what V4's mats look like with and without SSS...
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