ravenous opened this issue on Feb 07, 2009 · 7 posts
karibousboutique posted Sat, 07 February 2009 at 1:49 PM
Here's what I came up with: I used hard lighting from the figures' right and an IBL light. (Depth mapped shadows on hard light.) I also added ambient occlusion nodes to the skin to add contrast. The figure on the left has the sss wacro applied, while the one on the right does not. I'm not especially fond of how pink the sss wacro makes her look, but she sure isn't dull and clay-like! With a little better lighting, and perhaps some fiddling with the colors in the material room, this might be what you're looking for. Though, for the record, finding a good freebie texture might be much easier.
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