107Cornfields opened this issue on Feb 06, 2009 · 12 posts
Plutom posted Sat, 07 February 2009 at 5:51 PM
Materials Room, located in your Image Map node, there are two little icons, one looks like an old fashion washboard, there other a shut eye, click on the shut eye which will expand that node to view what is actual pumped into the transparency channel (it should be the pubic hair-sometimes you get a white screen . In that case, the texture map didn't load correctly. Try deleting that node and start fresh (the new node >2D Textures>image_map, then get the map again). Jan