Forum: Blender


Subject: BVH FILES

Eiseprod opened this issue on Jan 11, 2009 · 6 posts


Enivob posted Sat, 07 February 2009 at 6:01 PM

If you import as ARMATURE you have to relink the armature to the mesh.

If you already have a working armature that is deforming a mesh, you can import as EMPTIES and simply parent the empties to the controls of your working character rig.