thinkcooper opened this issue on Dec 03, 2008 · 177 posts
bopperthijs posted Sun, 08 February 2009 at 5:04 PM
Yes but the shadow drops on the ground, the shading quality of a shadow is determined by the shadingrate settings of the object it drops on. You can set the shadingrate in the rendersettings to 0.05 but if drops on an object with a higher setting of 0.2 it will take the higher settings: just try it out: set your shadingrate in your rendersettings to 0.1, and leave the groundobject as it is and then do a render with the shadingrate of your groundobject to 0.1 and render again.
best regards,
Bopper.
-How can you improve things when you don't make mistakes?