lightning2911 opened this issue on Feb 09, 2009 · 31 posts
dburdick posted Thu, 12 February 2009 at 2:00 AM
Quote - Forgive the omission........
You create a second sun opposite the first one with a tint about the same color as the Rendo blue, turn shadows off and set softness to 5. Makes great secondary light.
M
Mark, why would you set softness to 5 if shadows are turned off? Softness only affects the edge of shadows. If you turn off shadows for the light, then softness has no effect.
I agree with your idea however of using secondary diffuse light sources in a scene, particularly if characters are involved because it delievers a greater amount of specular light. Indirect lighting even with boosted sky domes produce no specular light so you will need additional diffuse light sources in order to generate specular highlights.