bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
SSAfam1 posted Thu, 12 February 2009 at 12:35 PM
Quote - You also have the further complication that in that template shader, I forgot to connect the color map to the Diffuse_Color on the Poser Surface node.
That has no impact on the render, but it does matter for preview. So your steps should be:
Load the PR2 control prop.
Load the PR3 skin shader into that control prop, in Template Skin.
Find the Color_Map node in that shader and connect it to Diffuse_Color.
Save this new prop for your future use as VSS Generic PR3 or whatever name you want, so you won't ever have to do this again.If you haven't loaded your VSS main buttons do so.
Load your figure.
Apply whatever mat-pose you want to load up images in your figure's material zones.
Syncrhonize.
Render.
...