Forum: Poser - OFFICIAL


Subject: Hi Resolution Rendering Info

myrmadon opened this issue on Feb 11, 2009 · 10 posts


TrekkieGrrrl posted Thu, 12 February 2009 at 6:38 PM

 Another thing you can do is to export the whole lot as obj and render THAT. No morphs, no moving parts, but if you're certain that everything is wherte and how it should be, rendering the obj file does cut down on memory use.

Another thing is to make sure no textures are larger than they need to be. There's no idea in using a hyper-high rez texture on something or someone who's placed in the background. Use Procedural Shaders as much as possible, they're lighter on memory than a typical texture map.

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  Using Poser since 2002. Currently at Version 11.1 - Win 10.