RCT opened this issue on Feb 16, 2009 · 7 posts
ockham posted Mon, 16 February 2009 at 5:26 PM
Yes, or you could mix the materials and morphs into one Pz2. Save the morphs
in the usual way, then edit the two files together. Find the 'figure' line at the
top of each, and paste the contents of the morph file, from the first { bracket
after 'figure', through the last matching } bracket ... into the mat file.
Some filtering will probably be needed. The morph PZ2 will often incude a bunch
of settings that aren't needed for your character. If you know that your settings
are only on the Head, then paste only the section for 'actor head'.